![]() Crashing will also force the vehicle to face forward, so while it is fully possible to turn 180 degrees and drive in the opposite direction (unlike many previous Sega outings), the game makes every attempt to stop you from doing so. The physics model, however, is not dissimilar to earlier games such as Power Drift - it is impossible to destroy your car, and the only penalty for driving off-road is a significant speed decrease.Ĭrashing into an obstacle or opponent at a high speed causes one of two animations to play out, both of which simply slow progress for a short period of time (that is to say, the angles and forces of impact have very little bearing on the result of a crash). Almost everything in Virtua Racing is rendered with flat-shaded quadrilateral polygons, which means track designs are more complex than in prior Sega racers. The game was Sega's first foray into 3D graphics, following over a decade's worth of pseudo-3D offerings (starting with Turbo) with 2D sprites scaling in real time. Like earlier Sega games, it is time-limited, with checkpoints dotted around the track to extend play. Virtua Racing is a 3D racing game, where players drive formula one-esque cars around one of three tracks against 15 other vehicles (either computer or player controlled).
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